Canadian Security Materials Technologies Roadmap - Personal Protective Equipment

The SMTRM process facilitates the timely identification and alignment of security materials assets in industry, research and the user community towards addressing specific market demands and opportunities. The roadmap is a tool designed to:

  • Be the focal point or hub for structured dialogue on the development of advanced armour systems in Canada through materials and manufacturing innovation
  • Facilitate the identification, recruitment and coordination of national assets in industry, research and the user community with the objectives of:
    • Accelerating innovation, global competitiveness and productivity in Canada’s security materials sector; and
    • Providing the best armour solutions to Canadian military and security forces.

Vision

Provide the end user with occupant centric solution options effective against all threats while providing increased operational effectiveness.

Market

  • Dismounted soldier
  • Mounted Soldier
  • Police
  • EOD
  • First responders
  • Police tactical

Mass migrations, asymmetric conflicts, terrorism, climate change, constrained defence budgets, ubiquitous information technology, low cost sensors, increased cybersecurity challenges, increasingly severe weather events, integration of sensors and information systems into land forces, increasing CBRN threats, emerging directed energy weapons, globalisation

2015 2016 2017 2018 2019 2020
Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4
Product/Systems Requirements
Helmet Heavy/EOD 2015 Q1 until 2016 Q4 Modular, including nape/throat/jaws
Helmet Combat 2015 Q1 until 2016 Q4 Double impact energy for the same injury risk
Helmet Police
Plates Composite 2015 Q1 until 2016 Q4 Modular, including nape/throat/jaws
Plates Ceramic 2015 Q1 until 2018 Q2 Minimize impact of protective systems on user ROM and mobility 2019 Q1 until 2020 Q2 Ballistic + Blast Protection
Transparent Heavy/EOD/Deminor
Transparent Light/Goggles/BEW 2015 Q1 until 2019 Q3 Increased protection + Maintain current field of view (horizontal and vertical)
Transparent Riot 2017 Q1 until 2017 Q4 Light weight, high threat, 3D
Thoracic Light (fragments)
Thoracic Medium (small arms)
Thoracic High (heavy/EOD)
Extremities Light weight/Targeted coverage 2015 Q1 until 2017 Q4 Integrate basic ballistic protection and blunt impact
Extremities Heavy/Full coverage (EOD)
Body Armour Textile 2015 Q1 until 2016 Q2 Improved comfort/fit 2017 Q1 until 2018 Q2 Abrasion + fire resistance
Shields Riot
Shields Ballistic 2017 Q1 until 2018 Q2 Lighter for breaching ops.
Technical Challenges
Reduce Weight 2015 Q1 until 2016 Q4 Reduce System Weight by 15% 2019 Q3 until 2020 Q4 Reduce System Weight by 25%
Develop Modelling Tools
Reduce Cost 10% Cost Reduction
Material Characterisation at Multi-scale (testing) 2015 Q3 until 2017 Q4 Data for numerical models for ballistic + blast
Increase Performance
More Efficient Manufacturing Processes 2016 Q1 until 2018 Q4 Form monolithic, transparent materials vs. EOD threats
Integrated Solutions
Quantification and Design for Multi-threat 2015 Q3 until2017 Q4 Select material to defeat various KE threats 2018 Q3 until 2020 Q4 Select material to defeat both KE and CE threats
Multipurpose Materials
Availability of Material Solutions
Technology Solutions
Advanced Ceramics 2015 Q1 until 2016 Q2 Advanced Ceramics 2017 Q3 until 2018 Q4 Shape optimisation 2019 Q3 until 2020 Q4 CERMET Hybrids
Advanced Coatings 2015 Q3 until 2016 Q4 Ultrahard thin coatings 2018 Q1 until 2019 Q2 CBNRE resistant coatings
Nanomaterials 2015 Q1 until 2015 Q4 Nanostructuring 2017 Q1 until 2018 Q2 Nano-enhanced materials 2019 Q1 until 2019 Q4 White graphene 2019 Q4 until 2020 Q2 Nano advanced materials
Modelling and Simulation 2015 Q1 until 2016 Q4 Structural optimisation 2017 Q1 until 2017 Q4 Penetration models 2018 Q3 until 2019 Q2 Blast models
Characterization and Testing 2015 Q1 until 2016 Q4 System characterization 2017 Q1 until 2017 Q4 Threat effects
Polymers and Adhesives 2015 Q3 until 2017 Q2 Advanced transparent polymers 2018 Q3 until 2019 Q2 Polymer foams
Manufacturing Processes 2015 Q3 until 2016 Q4 Occupant centric design 2018 Q1 until 2019 Q2 3D reinforced composites
Non-Destructive Evaluation and Life Cycle Management 2015 Q1 until 2016 Q4Reduction of scrap rates 2017 Q3 until 2018 Q4 NDE of advanced ceramics
Composite Materials 2015 Q3 until 2018 Q4 Advanced laminates/Thermo set/Thermoplastic/Hybrids 2019 Q3 until 2020 Q4 Subsititution for metals
R&D Projects
2015 Q1 until2017 Q2 Demonstrate bulk manufacturability of CERMETS
2017 Q3 until 2019 Q4 Ballistic testing of nano-enhanced aluminum

2015 until 2020 Resources

  • BCIP
  • UBC STAR Facility
  • QETE
  • NSERC
  • NINT
  • HIT Dynamics
  • CanmetCERL
  • ITBs
  • SRED
  • UBC Composites Research Network
  • NRC AST
  • NRC IRAP
  • SADI
  • MITACS

Increased need for humanitarian and disaster support , climate change, constrained defence budgets, multinational operations, natural resource scarcity, shift in economic and policitical power from North America and Europe to Asia, increased automation in military, aging population bulge in North America and Europe, weapons proliferation, severe weather events, increased defence spending by India, Germany, Saudi Arabia, Turkey & UK.

2020 2021 2022 2023 2024 2025
Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4
Product/Systems Requirements
Helmet Heavy/EOD 2020 Q1 until 2023 Q4 Scalable multi-threats protection system, including nape/throat/jaws
Helmet Combat 2021 Q3 until 2022 Q4 Lightweight NIJ Level IV
Helmet Police
Plates Composite 2020 Q1 until 2021 Q4 Ballistic+blast+transparent to user
Plates Ceramic 2020 Q3 until 2023 Q4 Minimize impact of protective systems on user ROM and mobility
Transparent Heavy/EOD/Deminor
Transparent Light/Goggles/BEW 2020 Q1 until 2025 Q2 Increased level of protection+No obstruction of the natural ambinocular field of horizontal and vertical view
Transparent Riot Light weight, high threat, 3D
Thoracic Light (fragments)
Thoracic Medium (small arms)
Thoracic High (heavy/EOD)
Extremities Light weight/Targeted coverage 2020 Q1 until 2021 Q4 Ergonomic, ballistic resistant gloves
Extremities Heavy/Full coverage (EOD)
Body Armour Textile
Shields Riot
Shields Ballistic 2020 Q3 until 2022 Q2 Ballistic + blast protection for EOD
Technical Challenges
Reduce Weight
Develop Modelling Tools
Reduce Cost
Material Characterisation at Multi-scale (testing) 2020 Q3 until 2023 Q2 Enhanced textile ballistic performance for high dexterity gloves.
Increase Performance
More Efficient Manufacturing Processes
Integrated Solutions
Quantification and Design for Multi-threat
Multipurpose Materials
Availability of Material Solutions 2022 Q3 until 2024 Q2 Establish materials solutions library
Technology Solutions
Advanced Ceramics 2021 Q1 until 2023 Q2 Advanced transparent polymers
Advanced Coatings
Nanomaterials
Modelling and Simulation
Characterization and Testing
Polymers and Adhesives 2021 Q1 until 2022 Q4 Replacement of metal fasteners
Manufacturing Processes 2022 Q3 until 2023 Q4 Additive manufacturing
Non-Destructive Evaluation and Life Cycle Management
Composite Materials 2022 Q1 until 2025 Q2 Single piece composite replacements of complex assemblies
R&D Projects
2021 Q1 until 2023 Q2 Demonstration of self monitoring armour

2020-2025 Resources

  • Factory of the Future
  • Security Materials Centre of Excellence?

Predominently urbanised societies and rise of megacities, rise of human performance optimisation, increased state-state conflict, conflicts in multiple, dispersed locations, artificial intelligence in defence applications, increasing need for 'safe zones', mainstream use of automation and robotics, development of genetic weapons, blurred lines between policing and warfare.

2025 2028 2031 2034 2037 2040+
Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4 Q1Q2 Q3Q4
Product/Systems Requirements
Helmet Heavy/EOD Full coverage against fragmentation, impact and blast in injury risk
Helmet Combat
Helmet Police
Plates Composite
Plates Ceramic
Transparent Heavy/EOD/Deminor
Transparent Light/Goggles/BEW Same level of protection as opaque armour/Transparent to the user
Transparent Riot Monolithic, 3D with AD comparable to opaque
Thoracic Light (fragments)
Thoracic Medium (small arms)
Thoracic High (heavy/EOD)
Extremities Light weight/Targeted coverage
Extremities Heavy/Full coverage (EOD)
Body Armour Textile 360°coverage
Shields Riot
Ballistic
Technical Challenges
Reduce Weight
Develop Modelling Tools
Reduce Cost
Material Characterisation at Multi-scale (testing)
Increase Performance
More Efficient Manufacturing Processes
Integrated Solutions
Quantification and Design for Multi-threat
Multipurpose Materials
Availability of Material Solutions
Technology Solutions
Advanced Ceramics
Advanced Coatings
Nanomaterials
Modelling and Simulation Materials design from the atomic level
Characterization and Testing
Polymers and Adhesives
Manufacturing Processes
Non-Destructive Evaluation and Life Cycle Management
Composite Materials
R&D Projects
Integration of of structure and armour in exoskeletons